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Fast Ambient Occlusion Generator. Use your video card GPU to compute ambient occlusion really fast.
Support both texture and per-vertex calculation.
Faogen itself uses hardware shadow mapping, floating-point render targets and OpenGL Shading Language to compute ambient occlusion data. This process is much faster than any CPU-based approach.
Requires .NET Framework 1.1 and at least ATI Radeon 950
Keywords: ambient occlusion, GPU, graphics, shader, opengl
Recent Changes: Not Established
Install Support: Install and Uninstall
Supported Languages: English
Additional Requirements: .NET Framework 1.1, Radeon 9500+ or GeForce FX
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